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Irbis

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138 reputation
5
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visits member for 7 months
seen Jun 15 at 17:15
stats profile views 9

138 reputation
bio website visits member for 7 months
5 badges
location seen Jun 15 at 17:15
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14 Questions

votes activity newest
4
deferred rendering and point light radius
3
how to organize rendering
3
forward rendering and multiple shadow maps
2
gbuffer - how to store an integer data
2
HDR / Tone Mapping - choosing parameters
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138 Reputation

+3 Drawing point light sources - hdr
+10 gbuffer - how to store an integer data
-2 Reinhard tone mapping and color space
+5 HDR / Tone Mapping - choosing parameters
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0 Answers

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This user has not answered any questions

13 Tags

0
opengl × 14
0
graphics × 2
0
glsl × 9
0
post-processing
0
deferred-rendering × 6
0
shadows
0
hdr × 3
0
lighting
0
math × 2
0
shadow-mapping
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2 Accounts

Game Development Stack Exchange Game Development 138 rep 5
Stack Overflow Stack Overflow 79 rep 7

5 Badges

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13 Votes Cast

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13 up 3 question
0 down 10 answer
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