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Aug
9
comment Spaceship Shield Flare
Updated the post (thanks)
Aug
9
revised Spaceship Shield Flare
Added images
Aug
9
asked Spaceship Shield Flare
Apr
28
comment Getting an angle in degrees from north
Ok. But I still just get values around 1 to 1.3...
Apr
28
comment Getting an angle in degrees from north
Well, I just copied your code. Just as a test, I have to computer set the sprite's rotation angle to the angle outputted. I seem to be getting values between about 0.5 and 1.2. As I understand it, should I not be getting between -Pi and Pi?
Apr
22
awarded  Supporter
Apr
22
comment Getting an angle in degrees from north
Thank you very much for your reply. I was unable to get it working in my solution, though I have switched to using radians. Your assumptions were all correct, though. I've added additional information to my original question.
Apr
22
revised Getting an angle in degrees from north
Added additional info
Apr
20
revised Getting an angle in degrees from north
edited tags
Apr
20
awarded  Editor
Apr
20
revised Getting an angle in degrees from north
added 253 characters in body
Apr
20
asked Getting an angle in degrees from north
Dec
10
asked Animated Models in XNA
Oct
25
awarded  Student
Oct
25
comment How do I switch from XNA to C++?
So...it's simply old a depricated? What would MS have me do, then? Surely they would rather I use their stuff directly than a 3rd party's library? Don't get me wrong, I absolutely love XNA, and I'd much rather do any programming through C#, but there's no version for Visual Studio 2012, and they've said that there won't be.
Oct
25
comment How do I switch from XNA to C++?
Do I even need any 3rd party libraries? There are DirectX DLLs in my computer under "C:\WINDOWS\Microsoft.NET\DirectX for Managed Code\"...?
Oct
25
awarded  Autobiographer
Oct
25
asked How do I switch from XNA to C++?