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bio website google.com/search?q=recursion
location Washington
age 30
visits member for 2 years, 5 months
seen 11 hours ago

combined Stack Exchange profile for jzx

We get a lot of overly broad questions like "how do I make games?" If you were to ask me that in person, today, I would tell you "just use Unity with C#." If you want to make games, the free version has everything you'll need, and anything you can't make is either available free somewhere or on the Unity Asset store, including editors like PlayMaker that allow you to visually script games such that you don't necessarily need to do traditional programming. That way, you can ease yourself into programming as the need arises.

Here are a few links I've found to help you out:

Making Your First Game: A Walkthrough for Game Developers - one of the first things that came up when I Googled "how to start making games"

Extra Credits - Making Your First Game

Software Architecture

Misc:

Sequelitis - Mega Man Classic vs. Mega Man X

Red Blob Games - amitp's website that explains certain concepts, notable for his excellent in-browser demonstrations that accompany his explanations.

unitycookie - video tutorials on how to do specific things in Unity

Cactus's lecture at IGS: The 4 Hour Game Design


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comment How to model cars in Blender automatically?
Questions about "how to get started," "what to learn next," or "which technology to use" are discussion-oriented questions which involve answers that are either based on opinion, or which are all equally valid. Those kinds of questions are outside the scope of this site. Visit our help center for more information.
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revised How do 3D games create the illusion of depth?
grammar, structure
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comment Orthographic viewport zooming
What does your code look like?
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reviewed Reviewed Orthographic viewport zooming
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revised Orthographic viewport zooming
grammar, punctuation, etc.
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reviewed Reviewed Rotate gameobject on fix X and Y axis with touch
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revised Rotate gameobject on fix X and Y axis with touch
grammar, punctuation, linked image
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reviewed Edit Bullet physics weird behavior. Jittering and drifting with btBoxShape
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revised Bullet physics weird behavior. Jittering and drifting with btBoxShape
Improved grammar
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awarded  Excavator
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reviewed Approve How to raycast against a physx cloth mesh?
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reviewed Edit Creating a steady rhythm for music-based game in XNA
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revised Creating a steady rhythm for music-based game in XNA
fixed gramatic errors and retaged
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reviewed Edit Unity3d. Overlay of clothes on a human model
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revised Unity3d. Overlay of clothes on a human model
Improved grammar
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reviewed Approve How to draw an ellipse with DirectX 9?
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reviewed Approve How to implement a basic arcball camera in OpenGL with GLM
Mar
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reviewed Edit Do I need to be concerned about security for my game server?
Mar
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revised Do I need to be concerned about security for my game server?
Cleanup sentence construction.
Mar
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reviewed Edit how to influence the vertex?