16,005 reputation
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bio website wizardmmo.com
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visits member for 2 years, 2 months
seen 6 hours ago

At day I work as an ABAP developer in civil service.

At night I am developing WizardMMO, a web-based MMORPG using HTML5 Javascript for the client, Java for the server and MongoDB as database backend. You can follow my progress on my development blog.


10h
comment What is it Game Engine of Game like Simpsons Tapped out,Family Guy: The Quest for Stuff,…?
This question appears to be off-topic because "what technology some particular game used" questions are explicitely listed as off-topic in the "what topics can I ask about here" section of the help center.
1d
comment How do I add my phaser.js game to my pre-made web page?
When it works in a very simple HTML document but not in a very complex one, there must be something in your complex document which prevents it from working. It is impossible for us to guess it. So what you need to do is continually remove more and more stuff from your actual website until you find the thing which prevents it from working. Then we can help you to find out why this thing prevents it from working.
2d
comment Is there possiblity that i get sued for using models from internet?
@Byte56 I am pretty sure this question isn't too broad, as the answer is simply "yes". But it should be closed for another reason: It is a duplicate.
2d
revised Boost per-pixel rendering
added 142 characters in body
2d
revised Boost per-pixel rendering
added 320 characters in body
2d
revised Boost per-pixel rendering
added 320 characters in body
2d
answered Boost per-pixel rendering
Dec
14
comment How to securely retrieve game stats from clients in a p2p game network?
You've already answered your own question: "never trust the clients". Letting the player host the servers and preventing them from cheating is mutually exclusive.
Dec
14
comment Collision detection Diablo II style
When you want to know details about the game mechanics of a specific game, it would be better to ask on gaming.stackexchange.com
Dec
13
comment A simple flight simulator
@jokoon Aerodynamic drag is a more likely explanation. The force lost through drag is used to push the air out of the way of the plane. When a plane is flying a tight turn, the wings are for a short time almost perpendicular to the direction the plane is moving which causes them to create a very large amount of drag and thus air turbulence.
Dec
13
comment Isometric graphics with fake perspective
Thank you for adding so many helpful illustrations to your question. But your question would benefit even more from a screenshots from Diablo 2 which shows the effect so it becomes more obvious what effect you want to reach.
Dec
13
answered Are there such things as online development projects?
Dec
13
comment Searching for 2D Sprite-artists [profit-sharing]
When wanting to hire artists, it can be useful to look at it from the perspective of the hireling. Recommended watch: The talk "Fuck you. Pay me." by Mike Monteiro.
Dec
12
comment Faction system in C#
Maybe this will work, maybe it won't. It depends on the rest of your game. My recommendation would be to try this first, see how it works out, and when you run into any problems with this design you can not solve yourself, you start a new question here exactly describing your problem.
Dec
11
revised GPL Game Engine - What needs to be released under GPL?
deleted 1 character in body
Dec
11
comment What's the optimal balance of story and combat in a game?
On stackexchange we provide answers, not links.
Dec
11
comment What's the optimal balance of story and combat in a game?
This is genre-dependent. There are great games which are 99% action and there are great game which are 99% story. A better question would be to not ask for how much you need of each but rather how to interweave them in a way that story and action work together and enhance each other instead of one distractring from the other. Although such a question might be too broad.
Dec
11
answered Should a socket server and game server be separate processes?
Dec
11
revised 32 bit or 16 bit textures
added 131 characters in body
Dec
11
answered 32 bit or 16 bit textures