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At day I am an ABAP developer working in civil service.

At night I am a game developer experimenting with all kinds of different technologies.


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revised What is a game mechanic?
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revised What is a game mechanic?
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revised What is a game mechanic?
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revised What is a game mechanic?
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revised What is a game mechanic?
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answered What is a game mechanic?
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comment What is a game mechanic?
Considering the website you are on, I assume you want to know the definition of the term in the limited context of video game development?
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comment Naming a weapon during game development: is using the actual model name in real life against copyright?
Related TVTropes: "A.K.A.-47"
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comment Naming a weapon during game development: is using the actual model name in real life against copyright?
Related question: "Do you need a license for weapon models?"
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awarded  Nice Answer
Jul
3
comment How to teach my child game programming?
Questions about education planning are explicitly off-topic on this website due to their opinion-based nature. But when you ask this on a more discussion-oriented platform, you should definitely include the (mental) age of your child.
Jul
2
comment Copyright issues related to pokemon
Editing an existing graphic creates a derived work which requires consent of the original copyright owner.
Jul
2
comment RPC's in Legacy Unity, what to use in Unity 5.1?
Link-only answers are discouraged on Stackexchange because they quickly fall victim to link rot. Please try to summarize the relevant content in your own words.
Jul
1
comment How do games such as aa Game have high levels in the structure of their code
Or Problem creating levels using inherited classes/polymorphism - the same question about C++, the same answer.
Jul
1
comment How do games such as aa Game have high levels in the structure of their code
possible duplicate of How should I manage game levels in a flash games? (the argumentation applies to pretty much any object-oriented programming language, not just flash)
Jul
1
comment How do we attract more developers and other Volunteers to our Open Source MMO Emulation Project?
@KyleC You have a registered trademarks by The Walt Disney Company in the project name.
Jun
30
revised Adventure Games - When and how to start mapping?
added 53 characters in body
Jun
30
comment What's the economical design difference for a global auction house or seperate auction traders?
@Mario I already wrote an answer to this question. Regarding money sinks: That's a different topic already handled in a different question.
Jun
30
revised What's the economical design difference for a global auction house or seperate auction traders?
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Jun
30
comment What's the economical design difference for a global auction house or seperate auction traders?
The problems mentioned in GW2 appear to be a general problem of supply&demand and uncontrolled inflation which appear unrelated to the design of the auction house. And fighting inflation with money sinks is a perfectly valid way to drive down prices in the player economy. We tried it and it worked.