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1d
revised How to create custom 3D “areas” at runtime
added another screenshot
Jul
26
revised How to create custom 3D “areas” at runtime
added screenshot
Jul
13
revised unity-networking wiki excerpt
`Unet`
Jul
12
revised How do fps games do ironsights for weapons
fixed several case mistakes. Also, bolded the names of the games, while I was at it.
Jul
8
revised How do I Sync data from client to server?
syntax
Jun
27
revised Generating mesh along path
removed "solved" from the title
Jun
20
revised How do I make the host work in UNet?
added `OnServerReady`
Jun
20
revised Serialization is not saving high score
deleted 1 character in body
Jun
17
revised How do I make the host work in UNet?
clarified
Jun
17
revised How to script enable VR in Unity 5.1
+[tag:unity]
Jun
17
revised Isn't OnGUI and Event cyclical?
+[tag:unity]
Jun
17
revised How do I Sync data from client to server?
removing probabily useless [tag:unity5]
Jun
17
revised Spawn scene object not found for 1
removing probabily useless [tag:unity5]
Jun
13
revised unity-networking wiki description
added 381 characters in body
Jun
13
revised unity-networking wiki excerpt
added 72 characters in body
May
16
revised Is there a way to obtain a user-set “name” in multiple platforms?
hope it's clear now?
Jan
12
revised How do teams prevent overwriting work in source files?
+automatic merge (could be explained better, but that's a start)
Dec
3
revised Do I still owe Epic royalties if I am not enrolled in the Unreal Engine subscription?
added tags
Dec
2
revised Unity messes up the fileIDs
added 4 characters in body
Dec
2
revised Unity messes up the fileIDs
.gitignore