2,308 reputation
1332
bio website looris.net
location Genova, Italy
age 33
visits member for 4 years, 3 months
seen yesterday

I jump on turtles

1LohorisJie8bGGG7X4dCS9MAVsTEbzrhu


Jan
27
asked How can I use a Unity C# script simultaneously in a non-Unity Linux program?
Jan
24
comment Why does my game display the wrong “required Android version” on Google Play?
Yes it was alpha!
Jan
24
accepted Why does my game display the wrong “required Android version” on Google Play?
Jan
22
revised Can Unity 2D be used to make pixel-art games?
typo
Jan
22
comment Why does my game display the wrong “required Android version” on Google Play?
I no longer have access to that project, so I can't try that any more :/
Jan
20
awarded  Popular Question
Jan
16
comment How do I access the “product name” in Unity 4?
@MrCranky I've no clue why you think I should not need to access it, but your answer is quite intresting, so I appreciate it!
Jan
16
revised How do I access the “product name” in Unity 4?
added 270 characters in body
Jan
16
comment How do I access the “product name” in Unity 4?
Those pre-build step techniques are actually interesting, I'll investigate, thanks! : )
Jan
16
revised How do I access the “product name” in Unity 4?
added 145 characters in body
Jan
16
revised How do I access the “product name” in Unity 4?
clarification
Jan
13
comment How do I access the “product name” in Unity 4?
@ToddersLegrande sure, that is the obvious solution, but it duplicates data, and it is always best to avoid duplicating data, since your risk it going out-of-sync
Jan
13
asked How do I access the “product name” in Unity 4?
Jan
7
accepted Additive “Sprites/Default” shader
Jan
7
answered Additive “Sprites/Default” shader
Jan
6
comment Additive “Sprites/Default” shader
@StevenSmith and can you do this with a shader? That's the question. I'm not talking about a normal C# class...
Jan
6
comment Can I legally make a free clone of a game and use the same name?
@BlueMonkMN the problem is not the "free" (which is a nice question, but has already been asked IIRC), the problem is the "using the same name", which is obviously wrong for me. You don't need to be a lawyer to guess that even if you are allowed to make a clone, you are not to do anything that might make people think it's "official"...
Jan
6
comment Additive “Sprites/Default” shader
@StevenSmith that's the point, could I have somehow created a child "class" adding a new "method", instead?
Jan
6
comment Additive “Sprites/Default” shader
@StevenSmith exactly. And it works as intended. I'm just wondering if this is the correct approach, or there was a "more proper" one.
Jan
6
comment Hobbyist game dev, want to create async multiplayer game. Are server costs manageable?
@Christian if you don't need heavy resources, then you can expect to pay much less than 13€/month, IIRC.