1,853 reputation
620
bio website looris.net
location Genova, Italy
age 32
visits member for 2 years, 8 months
seen 2 days ago
stats profile views 238

I jump on turtles

Tips: 1LohorisJie8bGGG7X4dCS9MAVsTEbzrhu


May
13
comment Player Ranking System
@Hackworth it depends on the game
May
12
comment Player Ranking System
Designing a good ranking system is very difficult: I found ELO (and ELO-like) terrible, and being it so widespread is a clear hint on how difficult must be to design a good one.
May
11
comment Anyone know of other unique playable archetypes?
Lol, cool!#####
May
11
comment Anyone know of other unique playable archetypes?
@ZorbaTHut rofl, kutos to you for this great post! OT: until now I always misread your nick as ZorbaTheHut, quite odd.
May
10
comment Anyone know of other unique playable archetypes?
This would be very nicely applied to a job system (as opposite to class system) similar to FFXI.
May
10
comment Anyone know of other unique playable archetypes?
IMHO this answer is way too vague to be useful in any context.
May
10
comment Why are the “professional” versions of console SDKs closed to the public?
@RoyT. well, that's true.
May
10
comment Why are the “professional” versions of console SDKs closed to the public?
This is so wrong. Those "mantainance costs" make no sense: you could offer those services to paying developers, and offer no support at all to everyone else.
May
10
comment Why are the “professional” versions of console SDKs closed to the public?
@Klaim doing "everything" always leads to horrible monsters. You have to do only a few things, but the correct ones.
May
10
revised Why are the “professional” versions of console SDKs closed to the public?
edited tags
May
6
comment Game designer in need of career advice
You forgot to say where you live now, and if you would be available to move.
May
1
comment Which natural language, other than English, will be most beneficial to an aspiring game developer?
It totally depends on what you want to do, where you want to work. It's mostly useless anyway, since any time you invest learning a language would be better spent learning something really computer-related. And if you happen to "already know it" for other reasons, then, again, this is not an useful question since you can't pick what you "already know".
May
1
revised Let me make sure I've got this right - Working to a final game product
edited tags
May
1
comment How powerful is modern hardware for complex, intensive 2D graphics?
If it takes so much to test it, you are likely doing the wrong test.
Apr
27
comment Free voxel editor?
Does "Minecraft creative mode" count?
Apr
22
comment Game planning and software design? I feel that UML is not convenient
UML is bullshit. It's a badly designed paradigm to make businessmen feel like they are producing and understanding something while they actually are only creating useless constraints.
Apr
21
comment What is the proper term for “permanent world”?
Yes, he asked which was the proper term, and he has in fact been answered by @Bane
Apr
21
comment What is the proper term for “permanent world”?
True, but not an answer to this question.
Apr
21
comment What is the proper term for “permanent world”?
It's not true that by default there is phasing.
Apr
20
comment How do I implement a racing clock that shows elapsed time?
You have tried, and what exactly isn't working?