Reputation
2,305
Top tag
Next privilege 2,500 Rep.
Create tag synonyms
Badges
1 15 39
Newest
 Benefactor
Impact
~88k people reached

Sep
11
answered How forcefully should a single-player engine reject invalid data?
Sep
11
comment How forcefully should a single-player engine reject invalid data?
Are we talking about single-player or multi-player?
Sep
9
revised iOS Game Development - Where to start?
edited tags
Sep
9
revised Which language is best for 2D and 3D games to be played on the desktop and on the web?
it's not design!
Sep
9
revised Is a multiplayer game in JavaScript a bad idea?
removed misleading parenthesis
Sep
9
suggested approved edit on Which language is best for 2D and 3D games to be played on the desktop and on the web?
Sep
9
suggested approved edit on Is a multiplayer game in JavaScript a bad idea?
Sep
9
comment Is a multiplayer game in JavaScript a bad idea?
Please notice that these instructions are valid for every multiplayer game, regardless of language, platform or whatever.
Sep
8
comment Legality of using names in a game?
@Joe: what are you talking about lol? legal questions are not OT here.
Sep
7
comment What are some methods to represent train tracks?
@Will: there's a subsection (which I haven't read) about path following red3d.com/cwr/steer/PathFollow.html
Sep
6
awarded  Excavator
Sep
6
revised How to create an endless scrolling background?
removed signature+complaint/whine
Sep
6
suggested approved edit on How to create an endless scrolling background?
Sep
4
revised Converting a Flash animation to Silverlight
changed title
Sep
4
suggested approved edit on Converting a Flash animation to Silverlight
Sep
2
revised Spot the difference game design help
completely re-written, according to comments
Sep
1
comment Dungeon map generator not working in javascript
"My entire code" is never a good start.
Aug
31
comment What standards should designers/artists follow when giving UI assets to coders?
@Joe: he couldn't change it because likely he had some images 0xFF00FF and some others 0xFE00FE. Moreover, people have to get used to do stuff in a proper format if that has been requested: circumventing their errors creates a flawed workflow.
Aug
30
comment Spot the difference game design help
As long as the image has been created lossless, you could (i.e. should) write a program to convert it to the desired format. Anyway you're out of luck if you want to make the differences disappear once you find them, if you don't. I'll maybe update my answer accordingly, thanks :)
Aug
30
comment Spot the difference game design help
Because the most straightforward way to create a difference game is to have a base image and to have a lot of small images representing the differences. Using instead one big image for all the differences presents all kind of problems and negligible advantages.