2,096 reputation
926
bio website looris.net
location Genova, Italy
age 33
visits member for 3 years, 7 months
seen 9 hours ago

I jump on turtles

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Jan
24
answered What should I wear to a job interview with a game development company?
Jan
24
comment Reasons to disable game save during combat (e.g. Mass Effect 2)
-1 answer very redundant with the already posted ones
Jan
24
comment Reasons to disable game save during combat (e.g. Mass Effect 2)
"in console emulators with "save state" functions, you can practically tune your game to be perfect" <-- welcome to Tool Assisted Speedruns tasvideos.org
Jan
23
comment How to implement zombie AI?
I guess you mean crawl? Unless these zombies are somehow bird-propelled, of course.
Jan
23
comment How to implement zombie AI?
@Hobo: on SO if it's homework (and doesn't get closed) it is tagged homework. This clearly should not be closed, but I think it deserves the tag anyway.
Jan
22
comment How to implement zombie AI?
So... eating brains does not make them smarter?
Jan
22
revised How to implement zombie AI?
edited tags
Jan
21
awarded  Quorum
Jan
19
comment How can one compile Darwinia under Linux?
Totally agree with @Zorba: it would be completely foolish to do hard work on it and then not even knowing if you could sell it.
Jan
18
comment How can I convert a paid iOS game to a free game with in game purchases?
@Duck: why not? Where would it be otherwise?
Jan
18
comment How can I convert a paid iOS game to a free game with in game purchases?
+1 I'd like to add: call the free version "lite". Thus you won't risk upsetting people having the paid version who erroneously think that the "free" version is like theirs.
Jan
17
comment How much to pay for artwork in an indie game?
rudeness will get you nowhere.
Jan
16
comment How do I get Apple to pull an App that violates a copyright?
Since it's most definitely a re-implementation... how much of the original game actually is there? If they "stole" the graphics it's one thing, if they just copied the gameplay don't even bother.
Jan
15
answered How much to pay for artwork in an indie game?
Jan
14
comment Does it make the game more fun when the user is forced to progress through the levels sequentially rather than letting them pick and play?
Hints are a horrible practice that should be abandoned ASAP. wkerslake and IQpierce gave enough good advices that make hinting completely useless.
Jan
14
comment Make Pong on android using OpenGL-ES
It doesn't look like homework to me, but still a terrible "question" anyway.
Jan
14
comment What is the contents of the buffer *after* a call to glSwapBuffers()?
I downvoted because this answer was strictly worst then the other two (which I both upvoted): it added nothing and was much less clear.
Jan
13
comment What is the contents of the buffer *after* a call to glSwapBuffers()?
@Joe: "it will break somewhere" is not an excuse for doing something that will certainly break in many known places.
Jan
13
comment What is the contents of the buffer *after* a call to glSwapBuffers()?
@Joe: The only answer that is correct regardless of the "environment" is this one, as your answer explains. Coding knowing this will break "somewhere" would be wrong in the first place.
Jan
13
comment What is the contents of the buffer *after* a call to glSwapBuffers()?
+1 because, well, he actually answered and the answer was correct. Sources definitely help, but are by no means required!