2,308 reputation
1332
bio website looris.net
location Genova, Italy
age 33
visits member for 4 years, 3 months
seen 2 days ago

I jump on turtles

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Sep
22
comment In Unity how can I know which direction is the screen auto-rotated?
Unfortunately I need the opposite: I need to distinguish betweek LandscapeLeft/LandscapeRight, and I need not to disable it. So I guess this could be summarised as "you can't"?
Sep
22
revised Best way to handle realtime melee AI in authoritative network environment
deleted 268 characters in body
Sep
22
accepted What's the point of [HiddenInInspector] (as opposite to [NonSerialized])?
Sep
22
asked In Unity how can I know which direction is the screen auto-rotated?
Sep
20
asked What's the point of [HiddenInInspector] (as opposite to [NonSerialized])?
Sep
18
awarded  Yearling
Sep
8
comment Can you change Unity's default script template for a single project?
@Joe it's been just 1 month, I wouldn't hold my breath.
Sep
8
reviewed Approve How can I optimize performance when updating tiles?
Sep
3
comment How come the 3d graphics and animations of MMORPGs are usually worse than non-online 3d games?
This is a very good answer, pity borg didn't stick to this site. However I'm puzzled: this whole answer is basically re-telling everything that has already been said in the user744's answer. Quite odd, if I may.
Sep
3
comment How come the 3d graphics and animations of MMORPGs are usually worse than non-online 3d games?
I was about to give a bounty to this answer, then I noticed it's an anonymous user :/
Aug
9
awarded  Popular Question
Aug
7
reviewed Approve Identify mouse click unity3d
Aug
7
asked Can you change Unity's default script template for a single project?
Jul
11
comment Issues using real names in a soccer player game
@JoseDaniel why do you think this site is legal? or that it doesn't have a license? You don't know, most likely, so it's pointless to compare yourself to that.
Jul
6
comment How do Action RPGs make different weapon types feel unique?
@tieTYT I mean enemies whose level is adjusted to the player's level.
Jul
6
comment How do Action RPGs make different weapon types feel unique?
BTW the answer is "do what Quake did". Quite easy.
Jul
6
comment How do Action RPGs make different weapon types feel unique?
Side-note: self-adjusting enemies based on your level makes leveling utterly useless. Same goes for the other way around. Please rethink that aspect of your game.
Jul
1
awarded  Popular Question
Jun
11
awarded  Nice Answer
Jun
7
awarded  Taxonomist