2,242 reputation
1232
bio website looris.net
location Genova, Italy
age 33
visits member for 4 years
seen yesterday

I jump on turtles

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Jul
6
comment How do Action RPGs make different weapon types feel unique?
@tieTYT I mean enemies whose level is adjusted to the player's level.
Jul
6
comment How do Action RPGs make different weapon types feel unique?
BTW the answer is "do what Quake did". Quite easy.
Jul
6
comment How do Action RPGs make different weapon types feel unique?
Side-note: self-adjusting enemies based on your level makes leveling utterly useless. Same goes for the other way around. Please rethink that aspect of your game.
Jul
1
awarded  Popular Question
Jun
11
awarded  Nice Answer
Jun
7
awarded  Taxonomist
Jun
5
accepted Is Unity's Random seeded automatically?
Jun
5
comment Is Unity's Random seeded automatically?
I've removed the reference to System.Random since it's quite OT, but the rest of the answer is good.
Jun
5
revised Is Unity's Random seeded automatically?
removed the System.Random reference since that's really OT
Jun
5
asked Is Unity's Random seeded automatically?
May
24
comment Can I have a fixed-angle sprite with a non-fixed-angle CircleCollider2D?
It worked, but I had to set the CircleCollider center to 0,0 and pivot the Sprite instead.
May
24
accepted Can I have a fixed-angle sprite with a non-fixed-angle CircleCollider2D?
May
20
comment Can I have a fixed-angle sprite with a non-fixed-angle CircleCollider2D?
Yes, I was on this route lately – didn't work at first for some reason, and I'm debugging that. If I manage to make it work, I'll accept this answer, meanwhile I'll wait for other tips.
May
18
asked Can I have a fixed-angle sprite with a non-fixed-angle CircleCollider2D?
May
14
comment How can I manually draw a Sprite in Unity?
While I solved it this way, I won't accept this answer since the exact question asked how to draw a Sprite, and this is only a workaround to my specific situation, which doesn't apply to other people in need of drawing a Sprite for other reasons.
May
14
answered How can I manually draw a Sprite in Unity?
May
14
comment How can I manually draw a Sprite in Unity?
@DMGregory meanwhile I've built a couple of classes working around that, and DontSave might be a useful addition, thanks.
May
14
asked How can I manually draw a Sprite in Unity?
Apr
16
comment Variable Jump in Unity3d
"Impulses happen in an infinitely small time frame. Forces act over time." best explanation I've read about this so far.
Apr
16
comment Hotplugging Joysticks And Gamepads On OSX
@JariKomppa "Joystick detection support appears to be much weaker on the Mac than in Windows. What can I do to overcome this?" how is this question SDL specific, or discussion-oriented?!?