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Sep
17
reviewed Approve How to get the exact vector location of a loaded model in jMonkey engine
Sep
16
awarded  Yearling
Sep
15
comment Optimizing Texture Text Rendering?
Check out angelcode.com/products/bmfont, which probably solves your problem.
Sep
11
reviewed Approve Rendering a mesh in image viewport
Aug
28
answered LWJGL Framebuffer Texture Problem
Aug
21
comment How can I create straight, glowing lines?
This could be simply just textured polygons.
Aug
18
reviewed Reject How do I draw a border around a display object in Corona Lua?
Aug
13
reviewed Approve Problem with texture's quality in Unity
Jul
31
comment Irregular oval collision detection
Approximate the shape with a convex hull geometry.
Jul
20
comment Is there an algorithm for a pool game?
@Poldie If the dot is negative, the balls are already moving away from each other. No need to handle collision in that case.
Jul
11
reviewed Reject Do I need the 'w' component in my Vector class?
Jul
10
comment Skybox: OpenGL texCUBE vs a textured cube
See gamedev.stackexchange.com/questions/60313/…
Jul
10
comment OpenGL - using gluSphere
Take a look at instancing.
Jul
9
comment OpenGL - using gluSphere
Don't switch to gluSphere. It's unlikely going to increase efficiency and it will only make the code more complex when you have non-GLU objects as well.
Jul
8
reviewed Approve What technique should I use for the AI for Go?
Jul
8
reviewed Approve Is naming an app similar to another app legal?
Jul
4
reviewed Approve OpenGL/GLM Camera
Jul
3
reviewed Approve match 3 Shuffling
Jul
2
comment How to shade hair (line segments) correctly in GLSL
To render hair you need anisotropic lighting.
Jun
29
reviewed Approve Where can I find free music for my game?