| bio | website | rconcu.com |
|---|---|---|
| location | Turkey | |
| age | 23 | |
| visits | member for | 7 months |
| seen | yesterday | |
| stats | profile views | 8 |
Software development enthusiast, founder of ewf.
|
Apr 15 |
comment |
Developing a 2D Android game on Unity - Pros and Cons I was looking for a rapid building but I'm not hesitated to face challenges. Then again, I see your point, thank you. |
|
Apr 15 |
awarded | Editor |
|
Apr 15 |
comment |
Developing a 2D Android game on Unity - Pros and Cons @Den: Updated the question |
|
Apr 15 |
revised |
Developing a 2D Android game on Unity - Pros and Cons added 98 characters in body |
|
Apr 15 |
awarded | Supporter |
|
Apr 15 |
asked | Developing a 2D Android game on Unity - Pros and Cons |
|
Apr 3 |
comment |
Kinect for Windows Commercial License I didn't change my question it always had the "commercial" word in it :) Also, I didn't ask for XBOX I asked for Windows. What I wonder is "Is there a limitation related to Kinect SDK when I publish a paid Windows game that uses Kinect? Should I buy an additional license? If so, how can I buy it?" |
|
Apr 3 |
comment |
Kinect for Windows Commercial License Actually I'm wondering if I could sell the game I made with Kinect. That's why I said commercial. I don't mean to be rude but I don't know whether your reply is the answer |
|
Mar 31 |
asked | Kinect for Windows Commercial License |
|
Mar 31 |
awarded | Scholar |
|
Mar 31 |
accepted | Kinect Commercial Licensing |
|
Mar 25 |
awarded | Student |
|
Mar 24 |
asked | Kinect Commercial Licensing |
|
Oct 13 |
awarded | Autobiographer |