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Improving my Roguelike Dungeon generator?
I'm not after any specific features, I just didn't think it looked very roguelike (I've never played a roguelike game though, so IDK :D)
Interpolating a player between two 2D points?
Can I ask what deltaTime is? I am using it in my code, generated by Slick2D as a multiplier. Is it something to do with how fast the game is running? How is it calculated? Thanks :) Also, I got it working with smooth player movement, thankyou :)