| bio | website | yanivnizan.com |
|---|---|---|
| location | Tel-Aviv | |
| age | ||
| visits | member for | 8 months |
| seen | Feb 25 at 14:48 | |
| stats | profile views | 10 |
Entrepreneur, Business Accelerator and Leader. Co-Founder and CEO @ The SOOMLA Project Inactive founder @ EyeView
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Oct 15 |
awarded | Revival |
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Oct 11 |
comment |
Saving virtual goods balance in Android Game @Rushyo - Yes, technically SQLite is a file but since it's abstracted as a relational database it gives two advantages: a)you can read/write single values instead of the entire file every time. b) you can encrypt single values rather than the entire file every time. This makes it a much practical storage solution. Also - some people say storing on files feels like we are in the 90's. |
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Oct 11 |
comment |
Saving virtual goods balance in Android Game I want to follow up with you on a few other topics if you are open to that. Can you shoot me an email to yaniv [at] soom [dot] la. |
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Oct 11 |
comment |
Saving virtual goods balance in Android Game I like your points. We are probably getting a bit off topic from the original question. My observation is that most players would feel rather stupid if they paid $5 in in-app purchasing only to find out that their friend cheated his way into getting the store. In addition, I would also say that most game developers (for mobile casual games) would feel a need to add a layer of protection to the game data. |
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Oct 11 |
comment |
Saving virtual goods balance in Android Game Single Player games can make millions with in-app purchases (Subway surfers is one example). Unlike online games all mobile games are social by nature - the users are just interacting outside of the virtual world (aka offline). |
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Oct 10 |
answered | Do Apple and Google ask for a share if custom payment is done in a free app? |
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Oct 10 |
comment |
Saving virtual goods balance in Android Game Got you :-). I removed "the best". It now lists all the options and compares them. |
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Oct 10 |
revised |
Saving virtual goods balance in Android Game Edited so the answer will compare alternatives but not say which one is best. |
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Oct 10 |
comment |
Saving virtual goods balance in Android Game Makes sense - I edited so it will say "I'm looking for a good way" |
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Oct 10 |
revised |
Saving virtual goods balance in Android Game added 6 characters in body |
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Oct 9 |
awarded | Editor |
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Oct 9 |
revised |
Saving virtual goods balance in Android Game Added more information and data why this is the correct answer |
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Oct 9 |
awarded | Supporter |
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Oct 9 |
comment |
Saving virtual goods balance in Android Game I thought suggesting an answer to your own question is part of the practice here. Will be happy to get more options. |
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Oct 9 |
comment |
Saving virtual goods balance in Android Game @Byte56 I have seen a lot of game developers doing that with files that weren't even encrypted so I thought it would be good to share the knowledge. Why don't you write a better answer? |
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Oct 9 |
awarded | Student |
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Oct 9 |
asked | Saving virtual goods balance in Android Game |
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Oct 9 |
answered | Saving virtual goods balance in Android Game |
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Oct 9 |
awarded | Teacher |
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Oct 9 |
answered | Sprite Animation Toolkits for iPhone |