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May
11
comment Hierarchical “Select GameObject” Dialog or names with prefixes?
Sorry, I am new to Unity. What do you mean with "handle"?
May
11
comment Hierarchical “Select GameObject” Dialog or names with prefixes?
I don't see how the teleportation code would be useful here. This question (as the title states) is not about teleportation. The code itself has quite a few unique tidbits regarding the need to switch gravity, so I wouldn't think it would be helpful to anyone else.
May
11
comment Hierarchical “Select GameObject” Dialog or names with prefixes?
This would at least filter down the "Select GameObject" Dialog to nothing but entries called "Entrance". But it doesn't really solve the problem that the individual name is not meaningful, only the path to it.