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bio website pixelpracht.net
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seen Mar 21 '13 at 11:42

Oct
8
awarded  Yearling
Dec
13
answered Tile-based maps in AS3
Dec
1
comment How to efficiently map tokens to code in a script interpreter?
Using a hash table is clever. But it seems as if the look-up cost varies greatly between implementations: xiongz-hft.blogspot.de/2012/01/…
Dec
1
awarded  Student
Dec
1
comment How to efficiently map tokens to code in a script interpreter?
@Sean: I agree that in almost all game projects you're better of with a "real" scripting language or none at all. But in this specific case my custom language will have some unique features that I can't afford missing.
Nov
30
awarded  Editor
Nov
30
revised How to efficiently map tokens to code in a script interpreter?
edited title
Nov
30
asked How to efficiently map tokens to code in a script interpreter?
Nov
13
answered How do I calculate opposite of a vector, add some slack
Nov
6
awarded  Peer Pressure
Oct
24
awarded  Critic
Oct
23
answered 2D lighting theory: day-and-night cycle, spot lights at night
Oct
22
awarded  Supporter
Oct
22
answered High CPU usage on Pong clone
Oct
22
answered How to produce assets effectively on large Flash game projects?
Oct
8
awarded  Teacher
Oct
8
answered How can I ease the work of getting pixel coordinates from a spritesheet?