| bio | website | github.com/mpistrich |
|---|---|---|
| location | Austria | |
| age | 21 | |
| visits | member for | 2 years, 8 months |
| seen | May 14 at 18:19 | |
| stats | profile views | 14 |
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Dec 30 |
answered | Is there an optimum set of colors for 10 players? |
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Dec 27 |
revised |
XNA 4.0 - strange blueish alpha with Spritebatch over Skybox spelling, formatting |
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Dec 27 |
suggested | suggested edit on XNA 4.0 - strange blueish alpha with Spritebatch over Skybox |
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Dec 26 |
awarded | Yearling |
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Dec 26 |
comment |
How do I get a Model to add a name to it's Texture(s) in the XNA Content Pipeline Seems like the information of the texture and material name is not available in your model file because when I tried it, the material name was not null (I was using a simple .fbx model). Maybe you can try to somehow add the material name when exporting the model so XNA can access it when importing the content. |
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Dec 26 |
answered | XNA 4.0 - Transparent 3D model |
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Dec 26 |
comment |
How do I get a Model to add a name to it's Texture(s) in the XNA Content Pipeline @MetaReference: Seems like there is no easy way to retrieve the texture name directly from the content processor other than parsing the filename. I've edited my answer, so maybe the material name is enough for your purpose. |
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Dec 26 |
revised |
How do I get a Model to add a name to it's Texture(s) in the XNA Content Pipeline added another alternative |
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Dec 25 |
answered | How do I get a Model to add a name to it's Texture(s) in the XNA Content Pipeline |
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Dec 21 |
awarded | Enthusiast |
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Dec 7 |
revised |
How can I orient a projectile along its flight path? code formatting |
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Dec 7 |
suggested | suggested edit on How can I orient a projectile along its flight path? |
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Dec 5 |
revised |
DirectX 2D Sprite Texture code formatting |
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Dec 5 |
suggested | suggested edit on DirectX 2D Sprite Texture |
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Dec 1 |
revised |
SpriteSheet Animation with XNA code formating |
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Dec 1 |
suggested | suggested edit on SpriteSheet Animation with XNA |
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Nov 29 |
revised |
How can I place a ProgressBar in Android using Cocos 2d? edited formatting |
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Nov 29 |
suggested | suggested edit on How can I place a ProgressBar in Android using Cocos 2d? |
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Oct 23 |
awarded | Analytical |
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Oct 22 |
awarded | Citizen Patrol |