413 reputation
39
bio website github.com/mpistrich
location Austria
age 22
visits member for 4 years, 1 month
seen 9 hours ago

Sep
30
awarded  Explainer
Jun
3
awarded  Yearling
Dec
30
answered Is there an optimum set of colors for 10 players?
Dec
27
revised XNA 4.0 - strange blueish alpha with Spritebatch over Skybox
spelling, formatting
Dec
27
suggested suggested edit on XNA 4.0 - strange blueish alpha with Spritebatch over Skybox
Dec
26
awarded  Yearling
Dec
26
comment How do I get a Model to add a name to it's Texture(s) in the XNA Content Pipeline
Seems like the information of the texture and material name is not available in your model file because when I tried it, the material name was not null (I was using a simple .fbx model). Maybe you can try to somehow add the material name when exporting the model so XNA can access it when importing the content.
Dec
26
answered XNA 4.0 - Transparent 3D model
Dec
26
comment How do I get a Model to add a name to it's Texture(s) in the XNA Content Pipeline
@MetaReference: Seems like there is no easy way to retrieve the texture name directly from the content processor other than parsing the filename. I've edited my answer, so maybe the material name is enough for your purpose.
Dec
26
revised How do I get a Model to add a name to it's Texture(s) in the XNA Content Pipeline
added another alternative
Dec
25
answered How do I get a Model to add a name to it's Texture(s) in the XNA Content Pipeline
Dec
21
awarded  Enthusiast
Dec
7
revised How can I orient a projectile along its flight path?
code formatting
Dec
7
suggested suggested edit on How can I orient a projectile along its flight path?
Dec
5
revised DirectX 2D Sprite Texture
code formatting
Dec
5
suggested suggested edit on DirectX 2D Sprite Texture
Dec
1
revised SpriteSheet Animation with XNA
code formating
Dec
1
suggested suggested edit on SpriteSheet Animation with XNA
Nov
29
revised How can I place a ProgressBar in Android using Cocos 2d?
edited formatting
Nov
29
suggested suggested edit on How can I place a ProgressBar in Android using Cocos 2d?