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Dec
25
awarded  Scholar
Dec
25
awarded  Supporter
Dec
25
comment Monogame - NullReferenceException on Exit();
This was entirely correct-- the first call was part of the template and I'd completely forgotten it was there.
Dec
25
accepted Monogame - NullReferenceException on Exit();
Dec
25
revised Monogame - NullReferenceException on Exit();
Found workaround using Environment.Exit().
Dec
25
revised Monogame - NullReferenceException on Exit();
Added check for (this != null) before calling Exit().
Dec
25
asked Monogame - NullReferenceException on Exit();
Nov
18
awarded  Notable Question
May
11
awarded  Popular Question
Oct
18
awarded  Student
Oct
7
awarded  Editor
Oct
7
revised Issue with Mapping Textures to Models in Blender
added 177 characters in body
Oct
7
comment Issue with Mapping Textures to Models in Blender
Yes, I'm using the Texture setting in the 3D View panel. I've also tried Rendered and Material with no luck.
Oct
7
asked Issue with Mapping Textures to Models in Blender