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Jan
30
comment Command Ordering Architecture of Dwarf Fortress
Note that this is called Task Allocation and Scheduling, and is extensively studied in several engineering fields. You will find a lot of papers discussing this problem, which could be of interest.
Apr
18
comment Why don't we use octogonal maps instead of hexagonal maps?
Well, actually there are tilings with other regular polygons, but only in non-euclidian geometries. You can get a regular pentagon tiling on a sphere for instance.
Feb
26
comment Why is forward=down mouse orientation commonly called “inverted”?
The question also mentions flight simulators and thumbsticks, which often use inverted controls, to mimick the controls of a real plane. I think players who are used to simulators will find inverted controls easier.
Oct
7
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7
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