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seen Nov 29 '13 at 21:37

Oct
8
comment How to build a turn-based multiplayer “real time” server
@Ricket Ok. How can I set the timeout or know when it will happen?
Oct
8
comment How to build a turn-based multiplayer “real time” server
@MarkusvonBroady I think I'm starting to understand it. So I can use the sleep function to wait on the server side, so my connection from the device just hangs open until the server returns something?
Oct
7
comment How to build a turn-based multiplayer “real time” server
Thank you for your answer! I thought about just firing off URL connections repeatedly until the database has new information, but it sounded like it would be inefficient. But that seems to be what you're suggesting.
Oct
7
comment How to build a turn-based multiplayer “real time” server
@JonathanConnell Javascript to refresh the script? I might be misunderstanding you but the mobile apps are native iOS/Android, not webviews.