Alexey Petrushin

less info
193 reputation
6
bio website petrush.in
location Moscow, Russia
age
visits member for 1 year, 9 months
seen Mar 9 '13 at 1:23

Programming (GitHub), Statistics, Data mining, Economics.

Web Development, Node.JS, CoffeeScript, JavaScript, MongoDB, Git, Unix, BDD, SCRUM

About me:

Alexey Petrushin

I'm open for possibilities to work in Australia, New Zealand and Canada, feel free to contact me, more details here http://petrush.in/about/resume


Apr
9
awarded  Popular Question
Feb
11
comment Tricks in game mechanics to avoid dealing with network lag compensation?
Thanks, nice idea.
Feb
11
awarded  Nice Question
Feb
7
awarded  Scholar
Feb
7
accepted Tricks in game mechanics to avoid dealing with network lag compensation?
Feb
6
comment Tricks in game mechanics to avoid dealing with network lag compensation?
Thanks, You formalize what I'm asked about - use infrequent, deferred inputs from player. Would be interesting to see the actual games that use that.
Feb
6
revised Tricks in game mechanics to avoid dealing with network lag compensation?
added 101 characters in body
Feb
6
revised Tricks in game mechanics to avoid dealing with network lag compensation?
added 194 characters in body
Feb
6
comment Tricks in game mechanics to avoid dealing with network lag compensation?
@JohnMcDonald Yep, I know about that article from Valve, and as it mentioned - it's the opposite of what I'm asking :).
Feb
6
awarded  Student
Feb
6
asked Tricks in game mechanics to avoid dealing with network lag compensation?
Oct
7
awarded  Supporter
Oct
7
answered Node.js Game Development
Oct
6
awarded  Editor