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| seen | Oct 10 '12 at 18:30 | |
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Oct 6 |
comment |
rotate sprite and shooting bullets from the end of a cannon thanks for you answer but i tryed your solution and the bulled is creates in diferents parts of the screen and not in de end of barrel :( see the modifications: [syntax="java"] int x2 = (int) (canon.getSceneCenterCoordinates()[0]+LENGTH_SPRITE*Math.cos(canon.getRotation())); int y2 = (int) (canon.getSceneCenterCoordinates()[1]+LENGTH_SPRITE*Math.sin(canon.getRotation())); final Sprite projectile; projectile = new Sprite( (float) x2, (float) y2, mProjectileTextureRegion,this.getVertexBufferObjectManager() ); [/syntax] any idea? thx again. |
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Oct 6 |
asked | rotate sprite and shooting bullets from the end of a cannon |