| bio | website | ewer.com.br |
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| location | ||
| age | ||
| visits | member for | 7 months |
| seen | Mar 13 at 18:58 | |
| stats | profile views | 14 |
A Brazilian developer with a bad English, also trying to write a blog.www.ewer.com.br
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Mar 12 |
comment |
Comparing a saved movement with other movement with Kinect yes @Ben, in fact some bugs needs to be solved, but my project works fine. If you need, i will help you. By now, read my questions on stack overflow stackoverflow.com/users/256925/ewerton?tab=questions |
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Oct 14 |
awarded | Scholar |
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Oct 14 |
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Comparing a saved movement with other movement with Kinect thanks @floAr, i'am studing this blog post. |
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Oct 14 |
accepted | Comparing a saved movement with other movement with Kinect |
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Oct 8 |
comment |
Comparing a saved movement with other movement with Kinect this question was asked by me, too, and actualy this doesnt explain how to handle different skeleton sizes, or, if is better to record the joints positions or the angle between joints. |
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Oct 5 |
awarded | Student |
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Oct 4 |
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Comparing a saved movement with other movement with Kinect I think the idea of angles good too, but i projected the interface to physioterapist to choose the "joints of interest". If i use the angles aproach, i will need to change it. I think the angle can be a complimentary information to joints information. |
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Oct 4 |
awarded | Supporter |
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Oct 4 |
comment |
Comparing a saved movement with other movement with Kinect Yes, this is the two aproaches ive ended up, but um can decide how is better. Iam thinking os create a "Normalized skeleton", record the movements based on the normalized skeleton and after, compare it with the normalized skeleton. In fact this sounds a good idea, but a have no idea how to start to develop this "normalized skeleton". |
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Oct 3 |
asked | Comparing a saved movement with other movement with Kinect |