| bio | website | |
|---|---|---|
| location | ||
| age | ||
| visits | member for | 7 months |
| seen | Mar 23 at 19:02 | |
| stats | profile views | 16 |
I love coding and hope to be pilot someday. Two extremely unrelated hobbies / jobs, but hey, it's about me!
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Jan 5 |
comment |
LWJGL Mouse Input What should I define them as? |
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Jan 5 |
asked | LWJGL Mouse Input |
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Dec 31 |
comment |
Java Translate Key Input You know this question was closed right? -_- @Aron_dc |
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Dec 29 |
comment |
OpenGL first person camera orientation issues Yeah I'm sorry, I shouldn't have snapped at you! |
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Dec 29 |
accepted | OpenGL first person camera orientation issues |
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Dec 29 |
comment |
OpenGL first person camera orientation issues Thanks! I actually figured it out using a different method, but your way is by far the most simple and easiest way to do it, thank you! |
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Dec 29 |
comment |
OpenGL first person camera orientation issues And I don't have a rot_z variable variable, only a rot_x and rot_y. Is it ok if my rot_z is just set equal to 0? |
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Dec 29 |
comment |
OpenGL first person camera orientation issues What I meant was raw_dy is my xpos variable, which is my position varibale. |
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Dec 29 |
accepted | MarteEngine Tile Collision |
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Dec 29 |
answered | Boundaries in game development: How do “professionals” do it? |
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Dec 29 |
comment |
OpenGL first person camera orientation issues Yeah I realized this as soon as I went to bed last night :/ raw_dy is the originaly variable right? Thanks for your help! |
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Dec 29 |
comment |
OpenGL first person camera orientation issues That is possibly the most annoying thing you could say. ITS NOT. |
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Dec 29 |
asked | OpenGL first person camera orientation issues |
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Dec 28 |
comment |
OpenGL glMatrixMode rotation What are you talking about. Most tutorials I find don't cover camera work... |
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Dec 28 |
asked | OpenGL glMatrixMode rotation |
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Dec 24 |
asked | Java Translate Key Input |
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Nov 10 |
comment |
Get coordinates of arraylist Yeah sorry I just converted all the code over from an array and forgot to work on the methods... The render method actually doesn't work at all, the switch(map.get(x * WIDTH + y).intValue()); does not work at all. |
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Nov 10 |
asked | Get coordinates of arraylist |
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Oct 28 |
accepted | Random Movement for multiple entities |
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Oct 28 |
revised |
Random Movement for multiple entities added 731 characters in body |