| bio | website | |
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| location | ||
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| visits | member for | 8 months |
| seen | Mar 14 at 13:45 | |
| stats | profile views | 2 |
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Mar 8 |
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2D car physics and high speed turning OK, thanks a lot. |
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Mar 7 |
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2D car physics and high speed turning Have you had a chance to take a look yet? |
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Mar 5 |
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2D car physics and high speed turning Thank you for this, it seems so clear when someone explains it to me that I'm surprised I couldn't get it myself. I'm now looking at the F n,lat value and cannot see what this is describing. It also shows 2 ways of calculating F lateral so I'm not sure if I need both of these? Also what do I do once I have calculated the cornering & centripetal forces? Do I just sum these together with the other net forces? I hope you're able to explain. Thanks. |
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Sep 25 |
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Draw depth works on WP7 emulator but not device After searching around and trying it out it seems you can't do static extension methods as extension methods (on an object) are already static. I've just done a private const float at the top of the file that uses it. |
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Sep 25 |
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Draw depth works on WP7 emulator but not device Thank you! I know in C# you can do Class Extensions but do you know if there is a way that I could add it so that I can do something like float.ARMEpsilon? |