180 reputation
5
bio website
location North Potomac, MD
age 18
visits member for 2 years, 3 months
seen Sep 18 at 12:15

I am a freshman in college. I am experienced in programming in PostScript, and I enjoy creating random things that catch my interest. I have built a furnace for casting metal, I have my own ShopSmith (a ShopSmith is a combination table saw, drill press, lathe, disc sander, and horizontal boring machine), and I am very good with my hands. I play minecraft, and am a member of the OpenRedstone group, a group dedicated to creating contraptions and the like within minecraft.


Sep
24
awarded  Autobiographer
Apr
2
comment Why don't all games permit changing the field of view?
@LightnessRacesinOrbit Nobody is talking about PoV (where the camera is), only FoV (the angular distance between the edges of the view).
Dec
6
revised How to nerf something without the player community hating you?
added 471 characters in body
Dec
6
revised How to nerf something without the player community hating you?
added 471 characters in body
Dec
6
answered How to nerf something without the player community hating you?
Nov
28
awarded  Critic
Sep
20
comment How to implement a shotgun in a game?
Here is a page discussing shotgun spreads, you might take a look and see what they do.
Jul
8
comment Serialization of objects problem
Let us continue this discussion in chat‌​.
Jul
8
comment Serialization of objects problem
The worst that could happen: You will cobble together a ad-hoc solution, then you or another developer use it for a 'online multiplayer' version of the game, and then an attacker exploits a vulnerability in the save system to break into the server or user's computers. While that scenario is somewhat extreme, bad coding is never a good idea. If you do it correctly the first time, you will never have to fix it later when you try to change something. While bad code doesn't take as long to design, you will spend many times as long debugging it.
Jul
8
comment Serialization of objects problem
What's wrong with it is that you are not using the language's features correctly. Serialization can be a very useful tool, but it is only useful if you do it correctly.
Jul
8
answered Serialization of objects problem
Oct
29
comment Why do most 2D platformers start off in the left and progress in the right direction?
@Markus von Broadly What I meant is that it is more comfortable to hold the left joystick/d-pad to the right, rather than to the left, because you get more thumb support farther in, and thus less manual fatigue after extended periods of use.
Sep
24
comment Anti-cheat Javascript for browser/HTML5 game
@JohnMcDonald True, that. Perhaps just killing that source version. That way if they accidentally trigger the trap, they just have to refresh the browser, while still making hackers recode all their hacks.
Sep
24
answered Anti-cheat Javascript for browser/HTML5 game
Sep
24
awarded  Supporter
Sep
23
awarded  Teacher
Sep
23
awarded  Editor
Sep
23
revised Why do most 2D platformers start off in the left and progress in the right direction?
deleted 1 characters in body
Sep
23
answered Why do most 2D platformers start off in the left and progress in the right direction?