| bio | website | |
|---|---|---|
| location | ||
| age | ||
| visits | member for | 8 months |
| seen | May 8 at 15:57 | |
| stats | profile views | 5 |
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Apr 9 |
answered | Why is 90° horz / 60° vert the default FPS Field of View? |
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Apr 9 |
answered | Java Slick2d collision feedback |
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Apr 9 |
answered | Time of Day Lighting / Day Cycle |
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Apr 9 |
answered | Raytracer texture mapping (to triangle mesh) leaving artifacts |
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Apr 6 |
answered | How do I make multiple instances of an object? |
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Apr 6 |
answered | Relative cam movement and momentum on arbitrary surface |
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Apr 5 |
answered | Transformations are not correct using GLM and OpenGL |
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Jan 7 |
answered | How to make some monsters appear more dangerous than others? |
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Sep 22 |
answered | sprite animation in openGL |
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Sep 22 |
answered | Why do most 2D platformers start off in the left and progress in the right direction? |