| bio | website | |
|---|---|---|
| location | ||
| age | 24 | |
| visits | member for | 8 months |
| seen | Jan 15 at 12:25 | |
| stats | profile views | 2 |
I'm a Master's student in Computer Science. My research is in Algorithms and Computational Origami.
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Jan 15 |
awarded | Nice Question |
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Oct 20 |
asked | State machine interpreters |
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Sep 28 |
accepted | Data-driven animations |
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Sep 28 |
comment |
Animation with non-uniform frame sizes Pseudo code is enough. I use C/SDL but don't want to take much of your time. |
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Sep 28 |
comment |
Animation with non-uniform frame sizes Thanks! I'd like to see an implementation. |
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Sep 28 |
awarded | Editor |
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Sep 28 |
revised |
Data-driven animations added 211 characters in body |
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Sep 28 |
comment |
Animation with non-uniform frame sizes Can you elaborate please? A link to an existing implementation if one exists would be awesome :=) |
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Sep 28 |
comment |
Animation with non-uniform frame sizes Thanks! Who gets to specify where to draw the individual frames? Is it the graphics artist? |
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Sep 28 |
comment |
Animation with non-uniform frame sizes @MarkusvonBroady Is it possible to incorporate skeleton animation in a 2D game? |
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Sep 28 |
asked | Animation with non-uniform frame sizes |
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Sep 26 |
awarded | Scholar |
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Sep 26 |
accepted | Little and big endianness in games |
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Sep 26 |
awarded | Supporter |
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Sep 26 |
awarded | Student |
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Sep 26 |
asked | Little and big endianness in games |
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Sep 20 |
comment |
Data-driven animations @JonathanHobbs Yes, I want to learn how to program animations well. |
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Sep 20 |
asked | Data-driven animations |