| bio | website | |
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| visits | member for | 8 months |
| seen | Sep 25 '12 at 15:22 | |
| stats | profile views | 2 |
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Oct 1 |
awarded | Teacher |
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Sep 20 |
answered | Unity3d - setting gameobject position by percentage of view |
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Sep 20 |
awarded | Student |
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Sep 19 |
comment |
Unity3d - setting gameobject position by percentage of view Yeah, it ended up being viewportToWorldPoint. Thanks for the help guys. |
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Sep 19 |
comment |
Unity3d - setting gameobject position by percentage of view I am not sure where to start. I am checking out camera.WorldToViewportPoint. I think this might be what I need. I just need to figure out how to change it in viewport and give it back in world. |
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Sep 19 |
asked | Unity3d - setting gameobject position by percentage of view |