19,730 reputation
43971
bio website bummzack.ch
location Switzerland
age 35
visits member for 4 years, 3 months
seen 7 hours ago

Independent game-designer and software developer. Avid gamer.


Sep
30
awarded  Explainer
Sep
30
comment How do I make a JS game downloadable?
@eBusiness Chrome is rather restrictive when it comes to the file:// protocol. And I never said you can't or shouldn't bundle your files, but it's a fact that a lot of the common HTML5 game-frameworks use asynchronous loading and require a webserver to be present.
Sep
30
reviewed Looks OK How can I create a character design that maintains a fixed rotation body, while allowing the body's “arm” to rotate 180 degrees?
Sep
30
reviewed Leave Open Converting time of day into a smooth day/night variable?
Sep
30
reviewed Close How can I implement smooth digging effects in a tile-based game?
Sep
30
comment Securing HTTP requests to online game server
That's basically the same question as gamedev.stackexchange.com/questions/4851. You're trusting the client here and that's something you shouldn't do. The game-logic should be on the server and the server is then the authority to decide whether or not a player gets a coin or not.
Sep
29
comment How do I make a JS game downloadable?
@ashes999 I agree with you, yet 60MB is still pretty small for a desktop app nowadays. A lot of the general-purpose frameworks create some file-size overhead (take Unity as a prominent example). With ever increasing storage space, convenience wins over file-size ;)
Sep
29
awarded  Nice Answer
Sep
29
revised How do I make a JS game downloadable?
expanded a bit on the issues with local apps and outlined two alternatives
Sep
29
comment Converting time of day into a smooth day/night variable?
@Zehelvion I'm sorry. But your answer is too good to redact my upvote ;)
Sep
29
revised How do I make a JS game downloadable?
spelling
Sep
29
revised How do I make a JS game downloadable?
info about application cache
Sep
29
answered How do I make a JS game downloadable?
Sep
28
revised How do I use elapsed time as the player's score in Unity?
formatting
Sep
18
comment Why is the origin in computer graphics coordinates at the top left?
You make it sound like the early 20th century was populated by Neanderthals ;)
Sep
18
reviewed Looks OK Why use compression such as zlib?
Sep
18
comment Tilemap collision problem
You stop updating your player as soon as there's a collision. You need to resolve that collision somehow or your player will be stuck.
Sep
18
reviewed Close How to increase speed of GameObject?
Sep
17
reviewed Leave Closed Vertical vs horizontal hex grids, pros and cons
Sep
17
reviewed Leave Closed Simple shader for sprite interface