19,325 reputation
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bio website bummzack.ch
location Switzerland
age 35
visits member for 4 years, 1 month
seen 1 hour ago

Independent game-designer and software developer. Avid gamer.


Aug
10
reviewed Edit suggested edit on How to make progress bar adapt to various aspect ratios in Unity3d
Aug
10
revised How to make progress bar adapt to various aspect ratios in Unity3d
code formatting and spelling
Aug
10
reviewed Close What are some ways of sorting through zero-experience programming candidates?
Aug
10
reviewed Close Do total conversion mods require absolutely no programming or scripting skills?
Aug
10
reviewed Close Identify mouse click unity3d
Aug
10
reviewed Close Cocos2d: Positioning Sprites in complex layout patterns
Aug
10
comment Cocos2d: Positioning Sprites in complex layout patterns
@GregoryJohnson Questions about which technology to use are considered off-topic here. That being said: maybe you should check out SpriteBuilder (formerly CocosBuilder).
Aug
7
comment Algorithm to modify a color to make it less similar than background
@MestreLion Yes, my second algorithm is pretty much what René explained in his answer. Sadly there's no definitive value for a good threshold since color changes aren't perceived uniformly. We recognize changes in green much faster than in blue... so for green tones a smaller threshold might work but won't be sufficient for other colors etc. As far as I know the Lab color-space is close to human color perception and might be best suited if you don't get desirable results with the HSV colorspace.
Aug
7
revised Algorithm to modify a color to make it less similar than background
updated algorithm to use only one threshold (color difference) instead of component wise
Aug
7
comment Algorithm to modify a color to make it less similar than background
@MestreLion Added an update with an alternative algorithm
Aug
7
revised Algorithm to modify a color to make it less similar than background
added another algorithm
Aug
7
comment Algorithm to modify a color to make it less similar than background
It is currently not taking the background color into account... you could tweak it by comparing the generated colors (as described in the last paragraph) and then create a color with a different V (as the current algorithm doesn't alter that).
Aug
7
answered Algorithm to modify a color to make it less similar than background
Aug
7
reviewed Close Merge corners of fractaly generated borders so they appear naturally
Aug
7
reviewed Close If object is bellow another object… do something
Aug
7
comment How to stop a object with progress bar so it can start instantly in unity
This question appears to be off-topic because it is about writing code for you.
Aug
5
reviewed Close Ensure packet owner from connection is the authentic user
Aug
4
revised How to write “Hello World” for N64 purely from scratch?
some minor changes/wording
Aug
4
reviewed Looks OK A*Pathfinding lose target after spawning from script?
Aug
4
reviewed Leave Closed A programmatic procession of a video image to apply a “SIMS” effect to it