18,841 reputation
43666
bio website bummzack.ch
location Switzerland
age 34
visits member for 3 years, 9 months
seen 35 mins ago

Independent game-designer and software developer. Avid gamer.


Mar
6
reviewed Close XNA 2D Tile Map zooming to arbitrary point
Mar
5
reviewed Close 2D open world MMORPG; big map memory problem
Mar
5
reviewed Close Movement prediction for non-shooters
Mar
5
reviewed Close Calculating How To Intercept a Moving Object
Mar
5
reviewed Close Platformer raycast collision detection
Feb
28
comment Save “Explored Area” to SQL Database
You should never store bitmaps in a database. In that case you could just as well create bitmap files on your server. Anything that isn't well suited for a normalized DB design doesn't really belong in a DB IMHO.
Feb
28
reviewed Close Where is the error in my perspective projection implementation?
Feb
28
reviewed Reviewed Does installing the DirectX SDK add project templates to Visual Studio?
Feb
28
reviewed Reviewed How do you create 2D skeletal animations without extra software?
Feb
28
reviewed No Action Needed glsl fragment shader work diffrently on different devices
Feb
28
reviewed No Action Needed Unity, Cannot See Items on the Scene
Feb
28
reviewed No Action Needed How to import or “using” a custom class in Unity script?
Feb
28
reviewed Close Is having a master builder object a bad idea?
Feb
28
reviewed Close Why do I get “Undefined” only on the “Vertical” Grid?
Feb
28
reviewed Close Stop diagonal selection in my Match-3 game
Feb
28
reviewed Close CCSprite as an iVar
Feb
27
reviewed Close Collision detection when pathfinding with pathnodes, UDK
Feb
27
reviewed Close How do I use setFilmSize in panda3d to achieve the correct view?
Feb
27
reviewed Close Rotation deforming mesh (Opengl ES 2.0)
Feb
27
reviewed Close Component System - Editor Data Management