19,740 reputation
43971
bio website bummzack.ch
location Switzerland
age 35
visits member for 4 years, 3 months
seen 59 mins ago

Independent game-designer and software developer. Avid gamer.


8h
comment How to cleanly serialize/de serialize a Dictionary whose values are of a derived class using c# newtonsoft json
Well, you need the type, otherwise deserialization won't know what class instances to create? Or how do you plan to deserialize the JSON?
1d
comment How does browserquest handle tiles above players
The technique is called "depth sorting". The implementation depends on the type of "projection" you chose. Square tiles should be rather simple, whereas it can already get tricky with an isometric view. As of now your question is kinda vague in that regard.
Oct
28
revised List of 3 letter English words to disallow from entry for public kids game
added language specifier to title
Oct
22
comment Why is OnCollisionEnter2D called when it's layer's collisions are being ignored?
How do you implement the one-way platform? Do you temporarily change collision layers? If yes, this could be the explanation.
Oct
20
reviewed Close How do I use the DirectX Extension-Library in Windows 8?
Oct
17
reviewed Close How can I inspect 3D model exactness?
Oct
17
reviewed Close Move an object based on XML/TXT file
Oct
13
reviewed No Action Needed libgdx building 3D terrain
Oct
13
reviewed No Action Needed How to read a data from text file in unity
Oct
10
reviewed No Action Needed How do I make an 8 bit sprite sheet using GIMP or Paint.NET?
Oct
10
reviewed No Action Needed Collider2D and Rigidbody2D, how do they work?
Oct
10
reviewed Close Design question: best way to model and visualize a long grid of data
Oct
9
reviewed Close Where can I find “magic numbers” for classic game play mechanics?
Oct
9
reviewed Close Skipping a loop in foreach?
Oct
7
comment Bad quality of the sprite in Unity
Don't use Point filtering. Bilinear or Trilinear should look much better when scaled.
Oct
7
comment Why does changing texture change it for both objects?
The image doesn't help much. But the reason for your problem is most likely that both objects use the same material...
Oct
7
comment Why does changing texture change it for both objects?
Both use the same material?
Oct
7
reviewed Close OpenGL / Soil Image Loading Difficulties
Oct
7
reviewed No Action Needed How do I make A* agents avoid other agents?
Oct
7
reviewed No Action Needed Forcing a game to use Direct3D WARP