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visits member for 2 years, 3 months
seen Dec 14 at 13:27

Dec
14
asked Collision detection Diablo II style
Oct
10
comment Calculating aim point to pass through other point
You are amazing.
Oct
10
revised Calculating aim point to pass through other point
added 473 characters in body
Oct
10
revised Calculating aim point to pass through other point
added 78 characters in body
Oct
10
revised Calculating aim point to pass through other point
added 26 characters in body
Oct
10
comment Calculating aim point to pass through other point
Aceleration module is constant, but not their components (I'm looking to change angle of aceleration only, to have it passing through the point). "Pass through here" is point fixed
Oct
10
comment Calculating aim point to pass through other point
Hello Pieter, thanks for your answer. However while the acceleration module of the object is constant, their x and y component are not. I'm looking to get an angle of this vector to have the object passing through a point. (Thats why I look for a "new point to aim", that could give me the angle). Maybe this is related to elliptic motion?
Oct
9
revised Calculating aim point to pass through other point
deleted 54 characters in body
Oct
9
asked Calculating aim point to pass through other point
Oct
6
comment How do I scale a Spine animation at runtime?
I'd like to do that, but how?
Oct
5
comment How do I scale a Spine animation at runtime?
I'm using spine SFML runtime github.com/EsotericSoftware/spine-runtimes/tree/master/…
Oct
4
comment How do I scale a Spine animation at runtime?
I'm using SFML library
Oct
4
comment How do I scale a Spine animation at runtime?
I need to do is procedurally, since my character moves in a virtual z axis in my 2d game and I need to make it smaller or bigger.
Oct
4
asked How do I scale a Spine animation at runtime?
Sep
30
awarded  Teacher
Sep
30
answered How do I pause a single bone with spine?
Sep
30
comment How do I pause a single bone with spine?
Jon, if I set it to false, instead of stopping at the last frame, the arm continues moving as the track "1" (that moves the arm) didn't exist (and the track 0 -walk- takes the responsability of moving it-)
Sep
30
awarded  Custodian
Sep
30
reviewed Approve How do I pause a single bone with spine?
Sep
30
revised How do I pause a single bone with spine?
added 106 characters in body