| bio | website | imagine-random.blogspot.pt |
|---|---|---|
| location | Portugal | |
| age | 21 | |
| visits | member for | 8 months |
| seen | May 1 at 2:02 | |
| stats | profile views | 9 |
I'm taking a masters degree in informatics engineering, specifically in the areas of computer graphics and applications engineering at University of Minho, Portugal. I like digital arts and graphic design - http://cargocollective.com/joxnas - and I play guitar in my spare time. Occasionally I write a post in my blog too: http://imagine-random.blogspot.pt
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Nov 2 |
answered | 3d vertex translated onto 2d viewport |
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Oct 25 |
answered | Best approach to 2D racing game AI? |
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Oct 20 |
answered | Predicting enemy position in order to have an object lead its target |
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Oct 19 |
answered | What are some methods which can be applied to make arcade-highscore games fun/interesting? |
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Oct 19 |
answered | Panning a 3d viewport in 2d direction with rotated camera |
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Sep 30 |
answered | Why does my game loop speed vary on different platforms with the same hardware? |
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Sep 26 |
asked | What's the recommended way of doing a HUD for an android game? |
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Sep 20 |
answered | XNA RTS A* pathfinding issues |
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Sep 20 |
answered | Better way to generate enemies of different sub-classes |
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Sep 19 |
answered | Best practice for designing a risk-style board game |
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Sep 19 |
answered | Implementing fog of war in opengl es 2.0 game |
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Sep 17 |
asked | Implementing fog of war in opengl es 2.0 game |