| bio | website | imagine-random.blogspot.pt |
|---|---|---|
| location | Portugal | |
| age | 21 | |
| visits | member for | 9 months |
| seen | May 25 at 19:12 | |
| stats | profile views | 10 |
I'm taking a masters degree in informatics engineering, specifically in the areas of computer graphics and applications engineering at University of Minho, Portugal. I like digital arts and graphic design - http://cargocollective.com/joxnas - and I play guitar in my spare time. Occasionally I write a post in my blog too: http://imagine-random.blogspot.pt
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Sep 17 |
comment |
Implementing fog of war in opengl es 2.0 game @Slashwat I think you got it wrong. I already got the logic behind which units are visible to the player. What I'm asking here is merely a visual effect [the shadowing you are talking about]. I reformulated the question. |
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Sep 17 |
revised |
Implementing fog of war in opengl es 2.0 game added 286 characters in body |
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Sep 17 |
asked | Implementing fog of war in opengl es 2.0 game |
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Sep 17 |
awarded | Autobiographer |