| bio | website | |
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| visits | member for | 8 months |
| seen | Nov 9 '12 at 18:19 | |
| stats | profile views | 2 |
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Oct 14 |
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Why does unity obj import flip my x coordinate? i checked that. the orientation is (0,0,0). besides, i'm using transform.localToWorldMatrix to draw my wireframe so that wouldn't matter anyways |
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Oct 14 |
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detect asset change while running in unity editor? Since I'm using xml data and a TextAsset, "The correct answer is to create an AssetPostprocessor and override the OnPostprocessAllAssets method." -- answers.unity3d.com/questions/17831/… |
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Oct 13 |
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OpenGL, objects disappear at a certain z distance How can you have a negative distance from the camera? Or are you talking about coordinates. Please give camera and object transforms entries or even better show the code. You may have scale or skew going on. |
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Sep 26 |
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What are the pro/cons of Unity3D as a choice to make games? Unity is an amazing engine but... A few cons to be aware of: 1) Unity tends to be somewhat of a memory hog. It takes more memory than you think it should; probably due to caching things like textures. This can cause problems debugging and even OOM errors on mobile devices. 2) Performance problems can be hard to locate, address, and fix since you are dealing with a black box (no source code). Examine your shaders closely and watch how you manage the scene. |
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Sep 22 |
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Simulating a sine wave/oscillating pattern for enemies i didn't know your "scale". increase the waveAmp to something larger like 5.0 and other values. |