| bio | website | twitter.com/unixunited |
|---|---|---|
| location | ||
| age | ||
| visits | member for | 8 months |
| seen | 13 hours ago | |
| stats | profile views | 5 |
C++ programmer, 3D game developer. I also do level design. And music.
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May 18 |
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How to put a “mask” in front of the camera in Ogre? You should not cross post on the Ogre3D forums at the same time; it essentially wastes people's time. I've seen many of your posts both here and there. |
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May 14 |
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Which key bindings to use for switchable primary and secondary attacks? Why not let the user decide? Everyone has their own preference. |
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Apr 21 |
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Moving the camera as in a first person shooter For perhaps more efficient implementations, check out the camera classes here: dhpoware.com/demos/index.html |
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Mar 24 |
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Scrambling word into least recognizable form I've never lol'd so hard this year. |
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Jan 2 |
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Where to find more documentation on Ogre3D? Yeah, I've been using Ogre3D for several months now and the forums have loads of relevant content. |
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Dec 31 |
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enemy shooting towards FPS Also, if you can't take the time to type "you people" instead of "u ppl" then no one will take you seriously. |
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Dec 29 |
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How to write my own 3-D graphics library for Windows? You might try something like SSE3 rohitab.com/discuss/topic/37370-c-sse3-software-3d-renderer |
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Oct 13 |
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How can I write data to a file that users can't easily edit? If you're going to vote this down, please explain why. |

