118 reputation
3
bio website
location
age
visits member for 1 year, 10 months
seen Jan 17 at 9:57

Apr
21
revised Changing map 0,0 origin to top left while using D3DXMatrixOrthoLH
added 324 characters in body
Apr
21
comment Changing map 0,0 origin to top left while using D3DXMatrixOrthoLH
@mh01 Seems to place the 0,0 in the bottom left. See above code.
Apr
21
comment Changing map 0,0 origin to top left while using D3DXMatrixOrthoLH
@mh01 Thank you! Ill check it out, looks like what I need.
Apr
20
revised Changing map 0,0 origin to top left while using D3DXMatrixOrthoLH
added 399 characters in body; edited title
Apr
20
revised Changing map 0,0 origin to top left while using D3DXMatrixOrthoLH
deleted 3 characters in body
Apr
20
comment Changing map 0,0 origin to top left while using D3DXMatrixOrthoLH
@Tetrad Oh, Ive never done anything with D3DXMatrixOrthoLH before. Ive looked it up, but cant seem to get it working. Do you have sample source code on how to set it up?
Apr
18
comment Changing map 0,0 origin to top left while using D3DXMatrixOrthoLH
How can I figure out my zoom level?
Apr
18
asked Changing map 0,0 origin to top left while using D3DXMatrixOrthoLH
Jan
11
accepted Buffer System For Items
Sep
18
comment Buffer System For Items
Hmmm, that does sound hacky, but certainly does get the job done. It is the best answer so far in terms of logical implementation.
Sep
16
asked Buffer System For Items
Sep
16
awarded  Scholar
Sep
16
accepted C++ Database vs Reading Files
Sep
10
awarded  Student
Sep
10
awarded  Editor
Sep
10
revised C++ Database vs Reading Files
added 117 characters in body
Sep
10
asked C++ Database vs Reading Files