237 reputation
215
bio website fabriceleal.github.com
location Portugal
age 25
visits member for 2 years, 3 months
seen Jul 21 at 8:54

I work at a small company as a software developer (mostly .NET and SQL Server); in my spare time, I like to play with node.js and lisp on subjects like artificial intelligence or programming language creation.

Follow me, check my github profile or check my website for more.


Sep
5
awarded  Yearling
Jun
18
awarded  Caucus
Apr
26
comment What is the simplest 3D file format to parse?
Link looks dead, suggestion: martinreddy.net/gfx/3d/OBJ.spec
Apr
8
comment Is using Box2D for simulating gravity “in space” a good idea?
If you want to include collisions, I think you should try to use Box2D
Dec
27
comment Is there any game engine using a functional programming language?
Unity3D's Javascript is as functional as regular Javascript, you just need to use C# 4.0 types, something like: var add : Func<int, int, int> = ...
Oct
25
comment Why is this beat detection code failing to register some beats properly?
from where come those SoundBuffer and Sound classes? I want to give it a shot...
Oct
22
comment Strange behavior of RigidBody with gravity and impulse applied
Might be due to the physics engine (friction, ...), if you try lowering the cube's mass, you don't have to set materials at all.
Oct
17
revised How to create an extensible rope in Box2D?
added image
Oct
17
comment How to create an extensible rope in Box2D?
I added the "deformable" only for completeness (you said you "didn't care", not that "didn't want" :P)
Oct
17
revised Which are the cons of using only non-member functions and POD?
fixed grammar
Oct
17
comment Strange behavior of RigidBody with gravity and impulse applied
Have you tried to set the objects' materials? My answer isn't ok?
Oct
17
answered How to create an extensible rope in Box2D?
Oct
17
comment How to create an extensible rope in Box2D?
If you really want a "deformable" rope, I'll put my previous comment on an answer.
Oct
17
suggested approved edit on Which are the cons of using only non-member functions and POD?
Oct
17
comment How to create an extensible rope in Box2D?
Do you want to make a "deformable" rope? I believe its not possible in box2d, as it's a rigid body physics engine; check soft body dynamics, I would sugest the Bullet library.
Oct
9
awarded  Enthusiast
Oct
6
revised Playing a death anim on an enemy that I want to remove
fixed grammar
Oct
6
reviewed Reviewed Playing a death anim on an enemy that I want to remove
Oct
6
suggested approved edit on Playing a death anim on an enemy that I want to remove
Oct
6
reviewed Reviewed List of 3D libraries based on WebGL