Stack Exchange
sign up
|
log in
|
Game Development
Questions
Tags
Tour
Users
Ask Question
Macks
less info
network profile
31
reputation
4
bio
website
location
age
visits
member for
8 months
seen
May 7 at 22:12
stats
profile views
3
31
reputation
bio
website
visits
member for
8 months
4
badges
location
seen
May 7 at 22:12
summary
answers
questions
tags
badges
favorites
bounties
reputation
activity
13
Actions
suggestions
reviews
revisions
comments
badges
posts
accepts
all
Oct
2
awarded
Teacher
Oct
2
awarded
Scholar
Oct
2
comment
Collision Detection with SAT: False Collision for Diagonal Movement Towards Vertical Tile-Walls?
A bit late, but done. :D
Oct
2
accepted
Collision Detection with SAT: False Collision for Diagonal Movement Towards Vertical Tile-Walls?
Oct
2
answered
Collision Detection with SAT: False Collision for Diagonal Movement Towards Vertical Tile-Walls?
Sep
4
awarded
Student
Sep
3
awarded
Editor
Sep
3
comment
Collision Detection with SAT: False Collision for Diagonal Movement Towards Vertical Tile-Walls?
I've implemented Sean's method and it worked!
Sep
3
revised
Collision Detection with SAT: False Collision for Diagonal Movement Towards Vertical Tile-Walls?
added 640 characters in body
Sep
3
comment
Collision Detection with SAT: False Collision for Diagonal Movement Towards Vertical Tile-Walls?
Thank you very much for pointing me in the right direction. People like you are the reason I love StackExchange. :)
Sep
3
comment
Collision Detection with SAT: False Collision for Diagonal Movement Towards Vertical Tile-Walls?
gamedev.stackexchange.com/a/30407/19528
This seems like a good way to go, I'm going to check out how I could implement this.
Sep
3
comment
Collision Detection with SAT: False Collision for Diagonal Movement Towards Vertical Tile-Walls?
Thank you for the links, I'll be following your topic! :)
Sep
3
asked
Collision Detection with SAT: False Collision for Diagonal Movement Towards Vertical Tile-Walls?
Game Development Stack Exchange works best with JavaScript enabled