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bio website shivansite.wordpress.com
location Forgotten Realms
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Card Name: Shivan Dragon

Mana Cost: 4x neutral + 2x red

Types: Creature — Dragon, Flying

Abilities: Tap one Red land: Shivan Dragon gets +1/+0 until end of turn.

Rarity: rare


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comment Why are gaming graphics not as beautiful as animated movies?
MipMapping is not correctly described: it does not use less memory, but rather takes up about 33% more, the advantage being that you now have the option to switch for lower resolution textures at certain times (on the fly), which makes rendering faster. From IPhone OpenGL SDK docs: developer.apple.com/library/prerelease/ios/documentation/…
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comment What kind of steering behaviour or logic can I use to get mobiles to surround another?
Starcraft (1, at least) does something similar with its flying units. But it only does it when they stop moving, i.e. when they're on the move they clump on top of each other (completely ignore each other as obstacles), but when they stop they all start spreading out from what looks like to be the local center of some regular area (square/circle, probably) that encompasses them. This doesn't look as pretty as the example in the answer, but it probably uses less CPU resources, and it's possibly easier to code too...
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answered Synchronization between game logic thread and rendering thread
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