136 reputation
6
bio website joeshan.net
location United Kingdom
age 22
visits member for 10 months
seen Oct 6 '12 at 12:28
stats profile views 2

Sep
5
answered How do I efficiently generate chunks to fill entire screen when my player moves?
Aug
24
comment Should I take line thickness into consideration for a grid based light game?
Currently all my positions are stored in a Point anyway, and I use a method to convert the point values to positions whenever I need screen coordinates rather than array indexes. So whether or not this would increase workload... I'm not sure
Aug
24
awarded  Student
Aug
24
awarded  Editor
Aug
24
revised Should I take line thickness into consideration for a grid based light game?
added 1 characters in body
Aug
23
comment Should I take line thickness into consideration for a grid based light game?
Currently 32x32 but that could go easily go up or down depending on the art style my friend comes back with!
Aug
23
asked Should I take line thickness into consideration for a grid based light game?