120 reputation
14
bio website
location Canada
age
visits member for 1 year, 11 months
seen Sep 10 '12 at 0:53

I like to learn, teach, and share. I ask a lot of questions because I am curious. I hope to apply what I learn from my fellow humans in my quest to make the world a better place.

Be kind to all, stay true to yourself. Personal success is secondary.


Oct
3
awarded  Notable Question
Apr
19
awarded  Popular Question
Sep
9
accepted Blender: How to “meshify” an object I made from Bezier curves
Sep
9
awarded  Supporter
Sep
9
comment Blender: How to “meshify” an object I made from Bezier curves
Hmm, my star shape looks different from yours. Notice how my selected loop is based on Bezier curves and is in the middle of the star shape? How did you make your star? Really looking forward to your reply.
Sep
9
comment Blender: How to “meshify” an object I made from Bezier curves
@VladimirMitrovic I have really bad luck with questions here, I keep asking ones which seem to be off topic. Do you know which stackexchange would be more appropriate for this question?
Sep
9
comment Blender: How to “meshify” an object I made from Bezier curves
@VladimirMitrovic ALT+C just fills the curve, I tried it again to make sure. Thanks though.
Sep
9
asked Blender: How to “meshify” an object I made from Bezier curves
Aug
29
comment Blender: Having trouble moving vertices
Thanks, that's perfect. I keep alternating between modes at the moment (as I am still learning).
Aug
29
awarded  Scholar
Aug
29
comment Blender: Having trouble moving vertices
Thanks, that worked! I also had to deselect the "Limit Selection to Visible" option. I had earlier ran into a related problem where I deleted the face of that trapezoid shape, and was left with only the edges and vertices (I was able to see inside the model because it left a hole). If this question is not off topic, how would you suggest I fix that? I would need to fill the shape somehow. Thanks again!
Aug
29
accepted Blender: Having trouble moving vertices
Aug
29
awarded  Student
Aug
29
asked Blender: Having trouble moving vertices