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tunnuz

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469 reputation
411
bio website tunnuz.net
location Italy
age 28
visits member for 2 years, 10 months
seen Aug 23 '12 at 12:31
stats profile views 54

...


469 reputation
bio website tunnuz.net visits member for 2 years, 10 months
411 badges
location Italy seen Aug 23 '12 at 12:31
summary answers questions tags badges favorites bounties reputation activity

4 Questions

views newest activity votes
4
8
votes
3
answers
1
kviews

What's a good data structure solution for a scene manager in XNA?

graphics-programming 3d-engines performance
dec 28 '10 at 14:13 tunnuz 469
1
6
votes
1
answer
820
views

Do Octrees, Kd-Trees, BSP only make sense for static geometry?

performance scene-graph
aug 12 '10 at 20:33 Ben Zeigler 3,324
 
4
votes
3
answers
2
kviews

Why do we use physics engines for collision testing or raycasting?

engine physics-engine raycasting collision-detection efficiency
sep 15 '10 at 23:26 lloydw 344
 
3
votes
2
answers
314
views

What are the technologies that makes physics engines so good for raycasting?

collision-detection performance physics-engine raycasting data-structure
sep 16 '10 at 9:37 Joe Wreschnig 13.2k
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