484 reputation
512
bio website tunnuz.net
location Italy
age 29
visits member for 4 years, 5 months
seen Jun 4 at 6:29

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Sep
27
awarded  Popular Question
Mar
24
awarded  Notable Question
Feb
7
awarded  Enlightened
Feb
7
awarded  Nice Answer
Oct
27
awarded  Popular Question
Jul
14
awarded  Yearling
Feb
26
awarded  Taxonomist
Oct
22
awarded  Popular Question
Jul
15
awarded  Yearling
Dec
28
revised What's a good data structure solution for a scene manager in XNA?
fixed title
Dec
12
awarded  Critic
Oct
29
revised How to implement a starwar energy shield in game
added 9 characters in body
Oct
29
answered How to implement a starwar energy shield in game
Oct
20
revised State of art shadowing technique for OpenGL on isometric terrain?
edited body
Oct
19
answered State of art shadowing technique for OpenGL on isometric terrain?
Sep
26
awarded  Commentator
Sep
26
comment Easy to use cross-platform 3D engines for C++ game development?
Ogre is a good piece of software, and very well documented.
Sep
16
accepted What are the technologies that makes physics engines so good for raycasting?
Sep
16
comment What are the technologies that makes physics engines so good for raycasting?
So which technologies do they use?
Sep
16
asked What are the technologies that makes physics engines so good for raycasting?