1,053 reputation
31119
bio website mygamejourney.wordpress.com
location Canada
age 36
visits member for 2 years, 8 months
seen Apr 24 at 13:36

I have worked as a software developer for 10 years in various industries. I am looking to do some game development.


Apr
24
reviewed Reviewed c# list that contains more then 3 lists
Apr
2
reviewed No Action Needed Separating axis theorem implementation flaky minimum translation vector based on triangle orientation
Mar
31
reviewed No Action Needed Do Game Objects which lay outside camera view consume computer/mobile resources in Unity?
Mar
28
reviewed No Action Needed How do I get rid of this coloured border on my sprite?
Mar
12
reviewed No Action Needed How to make a gameobject Scale up from another GameObject script
Mar
3
reviewed Reviewed Do SpriteBuilder's Smart Sprite Sheet need to be loaded to memory?
Feb
27
awarded  Deputy
Feb
27
reviewed No Action Needed OBJ file, face materials and drawing them with OpenGL
Feb
27
reviewed No Action Needed how to 'Scale up' my procedurally generated island/continent without losing its uniqueness?
Feb
25
reviewed No Action Needed Remove previous scenes from memory in Unity 3d
Feb
25
reviewed No Action Needed 2D graphics - why use spritesheets?
Feb
13
reviewed No Action Needed Checking if object passed between two other objects
Feb
13
reviewed Reviewed How do I prevent memory-modification cheats?
Jan
28
reviewed No Action Needed Card game - creating card Listener
Jan
26
reviewed No Action Needed Maximizing efficiency on space distribution
Jan
21
reviewed Reviewed Unity2D tall grass
Jan
13
reviewed Reviewed How can I end my game when the right character statistics get to 0?
Dec
18
reviewed No Action Needed How do you properly implement level boundaries in a physics room?
Dec
10
reviewed No Action Needed Transformations and basis vectors
Dec
10
reviewed No Action Needed Failing to move exponential depth term to depth shader in exponential shadow mapping