1,605 reputation
310
bio website twitter.com/szymon_kurek
location Warsaw, Poland
age
visits member for 9 months
seen yesterday
stats profile views 41

May
14
awarded  Civic Duty
Apr
29
revised adding space between each bricks in breakOut
Added code blocks
Apr
29
comment adding space between each bricks in breakOut
I added an edit for your answer, but I don't really understand what you're trying to say...
Apr
29
suggested suggested edit on adding space between each bricks in breakOut
Apr
29
answered adding space between each bricks in breakOut
Apr
22
comment Calling opengl32.DLL from java?
Fair enough, but still - Roy's answer actually adds something. Maybe the -1 was unnecessary, but I can't remove it now, it's "locked" :( As for alternatives, the OP stated that he doesn't like LWJGL, so there's not much more I can offer :)
Apr
22
comment Calling opengl32.DLL from java?
This is not really a helpful answer, it just says "try harder because it's the easiest think to do". Well... it's not the easiest thing to do. On the other hand, Roy actually gives some input.
Apr
22
revised making different kind of bullets
edited tags
Apr
19
comment Writing and reading from an XML file with Slick2D
As far as I can see, this is unrelated to Slick2D or lwjgl. You seem to be asking "how to handle XML files in Java", which is a pretty easy question to Google.
Apr
18
comment Refering to an object from an array in Java
Or you could say Java never copies objects unless you explicitly call a copying function. Of course, primitive types (like 'int', 'float') behave differently.
Apr
2
suggested suggested edit on How to generate an explosion?
Apr
2
comment A paddle in my pong game isn't moving
If using a debugger is out of your reach, try using println() to check whether your program executes the code you think it executes, and what are the values of variables. But seriously, learn to use the debugger.
Mar
29
awarded  Organizer
Mar
29
revised Create Random Platformer-Gameworld
edited tags
Mar
29
comment Create Random Platformer-Gameworld
What has the question "create random platformer levels" have to do with XML files or XNA or C#? I retaged it. Even though you seem to think the way your levels are represented in files is relevant, I think it has nothing to do with the question.
Mar
28
revised Approach on how to split game assets into split archives
added 70 characters in body
Mar
28
answered Approach on how to split game assets into split archives
Mar
28
comment Approach on how to split game assets into split archives
Besides, an "adaptive algorithm" means that archive layout would change often whenever you add new content, which doesn't sound fun even for the dev version.
Mar
28
comment Approach on how to split game assets into split archives
Why do you think this would boost performance? If you mean that there is no need to read the whole file, then proper use of seeks within a large file would have the same effect.
Mar
26
comment Good technological solutions to build an ascii map and moving characters in a browser (like dwarf fortress)?
Russian has a different font than ASCII, and Chinese is even more different. Usual website care about aesthetics, which includes stuff like variable sized glyphs, kerning, nice "flow" of text etc. A DF-like game would care about regular placement of letters, which cannot be reliably done in a web browser.