| bio | website | |
|---|---|---|
| location | ||
| age | ||
| visits | member for | 9 months |
| seen | May 15 at 20:33 | |
| stats | profile views | 3 |
|
May 11 |
comment |
MMOFPS Player Positions Unless you are making a P2P game (not a server-client model), there is no situation where client will tell other clients its position. You can never thrust the data received from client, you always have to check its validity server-side. |
|
May 11 |
comment |
Securing a TCP connection on iOS for an MMO Encryption is to prevent a 3rd party listening in on the communication, it has no point if the aim here is to prevent your legitimate users being naughty. |
|
May 11 |
comment |
MMOFPS Player Positions You do. These are two unrelated questions. |