350 reputation
18
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visits member for 2 years, 1 month
seen 20 hours ago

Sep
8
awarded  Curious
Sep
7
accepted Unity 4.6 GUI - Dynamically change the functions called by GUI elements
Sep
7
asked Unity 4.6 GUI - Dynamically change the functions called by GUI elements
Aug
21
comment Align tetrahedrons
@cobbal yep, learned that the hard way... For some reason I figured you could because you can tile triangles in 2D.
Aug
19
accepted Align tetrahedrons
Aug
19
comment Align tetrahedrons
Mostly works from this solution, playing around with it now. Thanks!
Aug
19
revised Align tetrahedrons
added 156 characters in body
Aug
19
comment Align tetrahedrons
The second picture was me manually placing the object there, so creating an algorithm to place it.
Aug
19
asked Align tetrahedrons
Dec
31
accepted Determining which edge of a box was clicked in Unity
Dec
27
awarded  Yearling
Dec
27
asked Determining which edge of a box was clicked in Unity
Nov
14
answered Scalability of multi-threading in game server
Nov
7
comment How should I market a mobile game with a low budget?
I'll give reddit (/r/gamedev) a go then, thanks anyway guys!
Nov
7
comment How should I market a mobile game with a low budget?
I understand there is many ways, I just don't know what they are. The point of my question was for someone to list "what these ways are" or examples of how others have done it.
Nov
7
revised How should I market a mobile game with a low budget?
added 124 characters in body
Nov
7
comment How should I market a mobile game with a low budget?
@evan Sorry I guess this could be considered polling for ideas but I was more looking for specific examples, I'll edit my question to reflect that.
Nov
7
comment How should I market a mobile game with a low budget?
@ashes999 I planned on doing that :) I'm just afraid about getting past the initial push of exposure.
Nov
7
asked How should I market a mobile game with a low budget?
Aug
23
accepted Move a player in the opposite direction they are looking