11,533 reputation
24273
bio website richardcarter.org
location Raleigh, NC
age 24
visits member for 4 years, 5 months
seen Dec 11 at 23:07

I'm a software developer at NetApp, with an avid side interest in game development.


Oct
8
reviewed Approve dll tag wiki excerpt
Oct
8
reviewed Approve online tag wiki excerpt
Oct
8
reviewed Approve websocket tag wiki excerpt
Oct
8
reviewed Approve websocket tag wiki
Oct
8
revised Handling player logoff and logon in a persistent world without breaking immersion
Removed backstory.
Oct
8
revised Turn based game - HTTP or WebSocket?
Corrected "WebSocket" singular name; other small grammar corrections.
Oct
8
comment Turn based game - HTTP or WebSocket?
It's broad, but I wouldn't say "far too broad". I think I made a decent answer out of it.
Oct
8
answered Turn based game - HTTP or WebSocket?
Oct
8
reviewed Approve Handling player/background movements in 2D games
Oct
8
comment How to build a turn-based multiplayer “real time” server
@jmosesman Yes, and then just before the timeout (enforced by your web server, e.g. Apache), exit() the PHP script and have the client open a new connection.
Oct
7
answered How to build a turn-based multiplayer “real time” server
Oct
7
comment Using copyrighted sprites
While you might get answers on this question, be aware that you should take all legal advice received over the internet with a (giant) grain of salt, and when in doubt, talk to a real lawyer.
Oct
7
comment How to fly enemies like galaxian game enemies?
What movement are you trying to recreate? What have you tried?
Oct
6
reviewed Edit allegro tag wiki
Oct
6
revised allegro wiki description
added 1 characters in body
Oct
6
reviewed Edit allegro tag wiki excerpt
Oct
6
revised allegro wiki excerpt
singularized
Oct
5
comment Are there tools available for building hierarchical sprite-based objects in games like Vector Man or Gunstar Heroes?
What do you mean by "build"? For what would they be built?
Oct
5
comment Is it possible to make/translate a 3d engine to ruby on rails?
As a side note, all the desktop browsers except IE currently support WebGL at least partially, and rather significantly in my experience (and for several versions, too!). Here's a WebGL example - do you see it in your browser?
Oct
5
answered Is it possible to make/translate a 3d engine to ruby on rails?