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Oct
16
comment Advices fo starting a video game design career
This question is far too discussion oriented, so it is not a fit for our Q&A site. Please ask it on a discussion forum like gamedev.net or Reddit. Also read this article about how to start making games.
Oct
13
comment Game Asset Management
@AndrewRussell Alright then, it sounds like this factory class is entirely unnecessary then! :) I must admit though, "Load" has that ominous sound to it, of "I'm gonna use up valuable time reading data from the slowest storage device in the system"... I'd never guess that it was caching.
Oct
12
awarded  Outspoken
Oct
12
comment Game Asset Management
Short answer: use a method that takes a string and looks up the Texture2D in a hash table. I'll let someone else explain it out in detail...
Oct
12
comment Is there a simple isometric graphical game engine (using vectors?) that could be used for a (multiplayer) crafting/farming game?
I just re-closed it as a duplicate. Take a look at that question and its two answers. It's not much, but I'm not familiar with them, sorry. However, googling for isometric game engine seems to return some results... You should probably also first choose a language/technology to use, and then search specifically for game engines in that.
Oct
12
comment Are there specific benefits to using XNA for 2D development if you don't plan on releasing on xbox/windows phone?
You might actually be better off switching away from XNA. Read this question and its answers. Please let me know if this fully answers your question and I'll mark it as a duplicate.
Oct
12
comment Is there a simple isometric graphical game engine (using vectors?) that could be used for a (multiplayer) crafting/farming game?
The answer is "yes". Seriously though, as explained in our FAQ, "what technology to use for your game idea" questions are not allowed here for a number of reasons. You may want to take this question to a more discussion-oriented website (like our chat, gamedev.net, or Reddit), or simply do your research to choose what's best for you. Google gives plenty of results for all of the keywords in your question.
Oct
12
comment Should I use javascript to make a windows 8 game?
This is not a good question for our site; nobody can answer for you whether you should use JavaScript or C++. You need to evaluate the pros and cons of both of them and make a decision based on whether the capabilities of the language fit your needs. If both will fit your needs, then pick whichever you think will be better to develop in. See also this meta question.
Oct
12
revised How should I generate and store the boundries of a cave?
corrected spelling and code comment mistake
Oct
12
comment Saving virtual goods balance in Android Game
@YanivNizan Please host the discussion in our chat so that other users can take part too! If you want to direct something towards me, write a chat message with "@Ricket" then I'll get a notification about it. I replied to the email you sent me. If you want to add a layer of protection to the game data, then do so; it certainly can't hurt. Just don't expect anything short of a client-server solution to be bulletproof; if you encrypt it, the key is in the app. This is why e.g. DVDs are encrypted but the encryption's long been broken.
Oct
11
comment Real life example of an agile game development process outputs
Thanks for stopping by to provide your input, Clinton.
Oct
11
revised Library like ENet, but for TCP?
make RakNet into a link and removed the non-link url
Oct
11
comment Saving virtual goods balance in Android Game
I assume you mean all mobile games can come up in casual conversation. Then by that definition, everything in the entire world is social. Still, the only thing I'd worry about is if the user is able to negatively impact the experiences of other users. If the user cheats your game to get a super sword and then kills a bunch of other users, those people have been given an unfair disadvantage and will probably be upset. But if the user sets their score to 99999 and posts it on their Facebook wall for their friends to see, so what? If they hand their phone to a friend to look at, again, so what?
Oct
11
comment Game Database Connectivity Java
@TheKraken Sockets allow communication over networks, and the internet is a really big network. When you loaded this webpage, you did so over a TCP socket between your computer and the gamedev.stackexchange.com server.
Oct
11
comment Game Database Connectivity Java
Well, I don't know what "very fast" is, and it really depends on the client's connections, the server speed, etc... The only real way to test it is to actually test it. Make a small test client and server that just automatically send messages and time how long it takes, or something. Also, gracefully handle when the boards are out of sync, because the nature of the internet is that sometimes things will lag a bit. If they absolutely need to be in sync, then consider using some sort of lock step method to enforce that they're in sync, at the cost of UI responsiveness.
Oct
11
answered Game Database Connectivity Java
Oct
11
revised Saving virtual goods balance in Android Game
added 80 characters in body
Oct
11
answered Saving virtual goods balance in Android Game
Oct
10
comment How can I protect my games?
For your first question, it's off topic (not specific to game development) and you should do research on "system administration", but really you should first decide on a platform (Windows or Linux), software, etc. and look into administering each one. As for the second, you'll find many good questions and answers if you search for cheating. After you read through those, then ask a specific question if you still have one. Also, please don't ask two questions in one. :)
Oct
10
comment Legal concerns with orchestrating a music submission contest
I've disregarded the spam flag; no automated action is taken on only one flag. As with any legal advice received over the internet, you should take any answers received here as mere suggestions and talk to a real lawyer. In addition, laws are different around the world, so answers received may be specific to the answerer's region, and you may want to talk to a lawyer with knowledge of international laws. As a made-up example, it may be the case that some regions prohibit receiving prize money electronically.